mobileFX™ has experience in making top-selling, high quality instants and slots, and the strategic know-how to make them work. We provide full service, from strategy and consultancy to concept design and build. We have developed technology for porting Flash games to HTML5 and we can help you create a new portfolio or port your existing one to new technologies.
With mobileFX™ Coconut2D Adaptive Scaling technology we can design games for any screen resolution and aspect ratio, and with our award-winning cross-compilation technology we can deliver games that run on any platform. The same game is delivered as a web package for desktop and mobile HTML5 browsers and as a C++ native bundle for iOS, Android and x86 VLT devices.
Responsible gaming is an important part of our work. mobileFX ensures that games are developed to the highest standards and meet the requirements set by regulators with a focus on fairness, player protection and security.
Game Security, Fairness and Accreditation: our games are successfully tested and certified by independent accredited test facilities (ATF), which verify that our products meet all the regulations of the regulated markets, including player protection, fairness and security.
Player Protection: we can fully implement any Player Protection API in our games and implement Play Limits, Bet Limits, Reality Checks, Localized Messages, Self-Exclusion, Session Timeouts, Replay & Resume Features, Game History and Game Speed throttling, thus making game-play safer.
Remote Game Server (RGS) is a solution for vendors and operators that enables implementation and distribution of on-line, mobile and server based gaming content. A typical RGS system consists of Game Engines that implement game math mechanics and a Random Number Generator (RNG) that produces game actions. In a remote gaming ecosystem RGS servers interface with Lobby web sites that launch games, receive wagers from game clients and implement interfaces to Player Account Management (PAM) systems.
mobileFX™ has developed a μSesrvices Component Object Model (μCOM) that can be integrated with any RGS solution. μSesrvices are hot-swappable zero-downtime dynamically linked components compatible both with Linux and Windows servers. By convention, each μSesrvice implements a single component or service. For example, a game engine and an RNG are encapsulated in different μSesrvices; if you need to upgrade one you do so without restarting the server. μSesrvices offer binary Interface-based programming, have superior performance over SOA or HTTP web services, are docker- and virtualization- compatible and offer better control over game development and deployment process. mobileFX μSesrvices offer extensive set of pre-built game functionality with extension possibilities to implement further unique features.
With μSesrvices an RGS server can be integrated with any third party or white label gaming, wallet and lobby platform, and provide game vendors and operators with better control over player experience, enable faster change management and quicker content integration.
mobileFX™ can design and deliver tailor-made HTML5 / CSS3 responsive Lobby web sites for both Desktop and Mobile browsers, as well as Native and/or Hybrid Lobby Apps for App Stores. Simply choose your RGS and PAM providers and we can integrate end-to-end everything!
mobileFX™ game studio specializes on Malta Gaming Authority (MGA) licensed games. Remote Gaming sector is regulated under the provisions of the Remote Gaming Regulations first published on April 2004, making Malta the first EU member to regulate remote gaming. Remote gaming rules applied by MGA are both technology and game neutral, therefore encompassing any type of gaming offered by means of distance communication, including, but not limited to, Internet, digital TV, mobile phone technology and telephony. Any game offered by means of distance communication, which can be securely managed and is compliant with the Regulations, is reviewed and licensed by MGA . mobileFX™ offers consulting services for MGA pre-audit and audit.