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Welcome to mobileFX Studio 7 (Ver. 126.96.36.1990)
Rapid Application Prototyping
Publishing and Deployment
Integration with Servers
You can develop Applications that interact seamlessly with all mobileFX Server Products:
A-Z Marketing Featureset
Develop On Device Portal Applications and Captive Portals
Mobile Applications are the ultimate Brand Awareness tool as they install a company's Brand Logo on the Menu of the customer's mobile phone.
With ODP Applications you can implement User Capture Forms, such as Age Verification Forms, Quiz Forms, Polling & Voting Forms, etc. for collecting user preferences, thus offering a personalized bi-directional communication channel to your customers.
With ODP Applications, a Brand may introduce its mobile services decoupled from Network Operators, offering to its customers Independent Brand-Specific Value Added Services (VAS).
A Mobile Application may contain its holders Unique Digital Customer ID. This way, services such as Customer Profiling, Mobile Coupons and Award & Loyalty Ads can be implemented within a single application.
Mobile Applications can present Real-Time Information from external Data Sources such as Video Streams, RSS Feeds, Datastreams, etc.
An ODP Mobile Application can be the cornerstone of your sales force by implementing Mobile Commerce, Mobile Payments and Mobile Wallet Services.
Combined with Digi-Retail Marketing Campaigns such as Bluetooth' Proximity Marketing, WAP Push SMS messages and AppStores, you can distribute your ODP Applications directly to your customers.
Develop 2D Games and AdverGames (Java)
mobileFX Studio 7 is the ideal tool for any Graphics Artist who wants to develop mobile games easily, visually and without any programming.
With Studio you will only need vivid imagination and basic pixel-art skills as the software is heavily optimized on assisting artists developing 2D Mobile Games faster and easier than ever before!
With its Sprite Editor you can pixelize your sprite frames and then use Sprite Sequence Editor to create sprite animations and give life to your Sprites!
With its Map Editor you can easily design your game's Stages by adding multiple Tiled Layers, Triggers, Switches, Timers, Ladders, Enemy Sprites, Bonus Sprites, Carrier Sprites, Visual Effects, Sprite Generators, and many more. Every game element you add is 100% customizable allowing you to create unique games.
A game would never be fun without Hidden Booby-Traps and Weapons; with over 10 different weapon types, from simple straight-shooting Hand Guns to Machine Guns, Rocket Launchers, Hand Grenades and Boomerangs, you can load your Sprites with ammo and unleash their furry!
Code and Debug Java Apps
Java for Mobile Devices relies on Java Platform, Micro Edition (Java ME) to deliver applications and services to all types of mobile handsets, ranging from price-efficient feature phones to the latest smartphones. Java is currently running on over 3 billion phones and offers unrivaled potential for mobile developers worldwide.
mobileFX Studio compiles native applications and 2D Games for Java MIDP/CLDC devices such as NOKIA S40, NOKIA S60, Sony Ericsson, Samsung, LG, Motorola and BlackBerry.
mobileFX Java Frameworks and Engines are compatible with MIDP2.x mobile devices with minimum requirement as low as 512K heap memory. With mobileFX Studio you can design an application without worrying about screen size, menus, localizations, etc. as such requirements are taken care by the compilers and the frameworks.
For keeping application size small and optimized, mobileFX Studio has a Precompiler system that automatically identifies areas of source code in referenced Frameworks and depending on Project settings excludes those areas from compilation. At runtime, special core objects such as Image Manager Cache, Fonts Cache, custom implementation of MIDP Classes and more, offer excellent application performance with low memory footprint.
mobileFX Studio can automatically detect installed Emulators and run-debug your applications on Sun WTK Emulators, RIM BlackBerry Emulators, Sony Ericsson JP7 and JP8 Emulators, and NOKIA S40 and S40 emulated devices.
mobileFX Research and Development is currently working on a MIDP Compatibility Layer that will allow existing CLDC Java Projects to be compiled for Android devices.
mobileFX Google Chrome Bridge can also be used for pre-rendering HTML5/CSS3 and deriving StyleSheet Rules and HTML Markup at compilation-time, thus making your Mobile Apps perform faster at runtime, skipping HTML generation.
Build Native Apps with PhoneGap Build Service
mobileFX Studio is fully integrated with PhoneGap Build Service! Design your apps using mobileFX Studio IDE and upload them to PhoneGap Build Service from within the IDE with a single click!
"What you see is what you get" Visual Designers
mobileFX Studio has a unique and powerful WYSIWYG Page Designer for designing scrollable variable-height Pages, with Rich Text Styles, Images and User Interface Controls. In a Page you can add both inline and absolute positioned elements, matching the esthetics and lay-outing demands of modern mobile applications.
A fundamental requirement was to offer methodologies
for designing applications for almost every screen size. For that reason
mobileFX Studio has a Theme Composition Tool with Image
Anchoring and Image Skinning features, helping developers
design Pages with unified look and feel for any Screen Size. Image
Skinning is the process of partitioning an image to fixed and tileable
areas; at runtime, special rendering algorithms ensure the pages will
render exactly as you see them on Page Designer.
The designer has the latest Mobile Phone Skins for previewing how Form and Pages would look like on the actual mobile phone and on different screen sizes. You can also debug paddings, margins, text ranges, layouts and selection states of Elements of a Page visually and event export screenshots of your Pages for marketing purposes, presentations and for app stores.
Currently for CLDC devices, mobileFX Studio offers developers methodologies and editors for designing and compiling 2D games, such as Pixel Editors, Sprite Motion Renderers, Morph Editors, Map and TiledLayer Editors, with a vast array of Sprite behaviors (Players, Enemies, Bullets, Traps, etc.) and a wide range of weapon behaviors (Machine Gun, Shot Gun, Grenades, etc.).
The cornerstone of adding interactivity and functionality to an application are Hyperlinks. With Hyperlinks you can invoke commands for sending SMS messages, validate Instant Win codes, make payments, control media features, capture images, post data to URLs, interact with Digital Signage devices, download Mobile Content from Web Server or Bluetooth Proximity Marketing Routers, and many other useful stuff.
Open Source Frameworks, Methodologies and Building Blocks
With mobileFX Studio you can forget about the underlying complexity of adding innovative features to your applications.
The IDE offers you a vast array of Open Source Frameworks, Methodologies and Building Blocks with which you can implement any mobile application you can thing of.
mobileFX Studio comes with a huge Presets Library of User Interface Components such as Buttons, Captions, Labels, EditBoxes, CheckBoxes, ComboBoxes, etc. that adapt to screen sizes from 240x320 pixels (older Java phones) up to the high screen resolutions of iPhone and Android devices.
We have encapsulated reusable code and domain specific source code and features into Framework Packages.
Each Framework Package, when referenced by a Project, automatically enables certain features; for example there are frameworks for sending SMS messages, interconnecting applications using Bluetooth and many more.
Certain framework packages implement special State Automata which classify the entire wireless application functionality - those frameworks are called Engine Packages. Such engines are mobileFX On Device Portal Engine, iPhone WebKit Engine, BlackBerry Engine, 2D Scrolling Platform Game Engine, and others.
You can set breakpoints, variable and expression watches, trace method calls on the execution stack, monitor and switch threads and hover over variables or objects to dynamically evaluate them.
When editing Java, intelliSence compiles your code in a background process, detecting and underlining Syntax Errors and Type Errors.
type statements such as
mobileFX Studio designer has built-in Animation Scene Editor for designing element animations of absolutely positioned elements. You can define Keyframes and set keyframe properties for as scaling, rotation, transformation and tweening. Currently animations are supported only in CLDC Frameworks. iPhone WebKit animations are work in progress.
iPhone-like Page Transitions
You can find over 20 page transitions for your CLDC projects and our Animator Engine is memory optimized to run animations even on old NOKIA S40 class mobile phone with only 512KB of heap memory. For WebKit devices only iPhone-like page transitions are currently implemented. Still, iPhone page transitions are automatically applied to your application with no effort by the developer at all.
mobileFX Studio offers developers several Publishing Features such as sending your CLDC applications to mobile phones with Wap Push SMS, OBEX broadcasting your applications using Bluetooth, and more.
However, the most important publishing feature of mobileFX Studio is that it is fully integrated with PhoneGap Build Service that you can use in order to compile your WebKit applications into native iPhone and Android applications with a single click!
Tens of Plugins and Productivity Tools
mobileFX Studio is equipped with several productivity addins and tools such as RSS Editor, Batch Image Coverter, Barcode Generator, Mobile Video Converter, XML to DataStream Converter, SQL Resultset to DataStream Converters, WAV Sound Editor and Converter, Ringtone RTTL Editor, NOKIA ECMT Agent for debugging S60 devices, SonyEricsson On-Device-Debug manager for debugging applications while they run on SonyEricsson JP mobile phones, Bluetooth State Machine Debugger for debuggin Bluetooth SPP/OBEX connections on CLDC mobile phones, and many more!
Built-in TypeFace Font Converter to JSON
Especially for WebKit devices such as iPhone and Android, mobileFX Studio is equipped with a TypeFace Font Converter tool for converting Unicode TrueType fonts to UTF-8 JSON and importing them to your WebKit project. As WebKit Canvas Font methods are not widely implemented, mobileFX Studio HTML5 frameworks extend and reimplement native HTML5 Canvas into supporting Unicode fonts through JSON typefaces.
* Android Java application development is work in progress.
Free version of mobileFX Studio is not available in Greece and Cyprus where mobileFX has local distribution policy and agreements. Free version of mobileFX Studio does not include Bluegiga Bluetooth Proximity Marketing Frameworks for CLDC, please contact us if you need those. General, regional and copyright terms and conditions might apply in your country. Please contact mobileFX stating your company, purpose of usage and region to receive additional information.
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